by Daniel Kats
Do you hate losing at board games? Do you have too many friends and too few enemies? Then this talk is for you! I will demonstrate rapid prototyping of board games in Python, training simple yet powerful game AI, and extracting their strategies in a human-understandable way to ultimately defeat all your board game foes. This talk will cover helpful newly-introduced Python features for rapid prototyping, using keras for games, and Monte Carlo Tree Search. You will see the effectiveness of these techniques on popular games such as Settlers of Catan and Machi Koro.
About the Author
Talk Details
Date: Sunday Nov. 17
Location: Concert Hall
Begin time: 12:45
Duration: 30 minutes